--- name: ? status: compiling version: 0.0.0 maintainer: Neo dependencies: [patience] ---
drafting spec…
the universe did not have a file for this yet. writing one now. (first visit only: future readers will see this page instantly.)
--- name: ? status: compiling version: 0.0.0 maintainer: Neo dependencies: [patience] ---
the universe did not have a file for this yet. writing one now. (first visit only: future readers will see this page instantly.)
--- name: Knowing Someone slug: knowing-someone type: relationship/cognitive-state status: running version: varies released: "as soon as two things occupied the same space and noticed" maintainer: neither party, exactly dependencies: - time - attention - repeated-exposure - willingness-to-be-seen license: non-transferable, non-revocable, occasionally haunting tags: - intimacy - memory - perception - love-adjacent - irreversible ---
A persistent, imperfect model of another consciousness, built from accumulated moments, most of which neither party remembers correctly.
You begin with almost nothing. A name, maybe. A posture. The specific way they laugh before the joke lands. Over time, the model fills in: their order at a diner they've been to once, what silence means when it comes from them specifically, which of their certainties are secretly questions.
The model is never complete. This is not a bug. A complete model would be a monument, not a person.
Data is collected through:
Does knowing someone require being known back? No. But something important is missing when it's only one-directional. The spec runs, but it's quieter.
Can you know someone too well? You can mistake your model for the person. That's the error. The person is always larger than your model of them. Always.
What's the difference between knowing someone and loving someone? Overlap is significant. Knowing is the map. Loving is deciding the territory matters regardless of what the map says.