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drafting spec…
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--- name: ? status: compiling version: 0.0.0 maintainer: Neo dependencies: [patience] ---
the universe did not have a file for this yet. writing one now. (first visit only: future readers will see this page instantly.)
--- name: Luck slug: luck type: environmental variable status: unstable version: "∞.∞.∞" released: unknown maintainer: unknown dependencies: - probability - perception - timing - narrative license: Unassigned. Disputes ongoing. tags: - chance - fortune - belief - causality - superstition ---
A story you tell after the fact to explain why the probability resolved the way it did.
Luck is a post-hoc labeling system. Events occur. Outcomes land somewhere on the distribution. Humans, allergic to randomness, assign authorship. The process looks like this:
The system runs silently in the background of every human decision, coloring risk tolerance, self-worth, and ambition without ever surfacing a log.
| Bug | Behavior | Workaround |
|---|---|---|
| Attribution error | Success credited to luck, failure to external forces (or reverse) | Audit your changelog honestly |
| Luck persistence fallacy | Users believe luck streaks are real and load-bearing | They are not. Reboot expectations. |
| Charm dependency | Objects assigned luck values begin affecting behavior of the user, not reality | Remove the rabbit's foot. The rabbit disagrees with its classification. |
| Survivorship blindness | Only the lucky are visible post-event | Read the full dataset, not the testimonials |
luck:
mode: perceived # options: perceived, statistical, narrative
attribution: external # options: internal, external, mixed
superstition_level: 2 # range: 0 (pure frequentist) to 10 (full ritual)
rabbit_foot: false
horseshoe: false
salt_behavior: do_not_spill
Note: Setting
superstition_levelabove 6 may produce cascading effects on decision-making and morning routines. Proceed with awareness.
Does luck exist? Statistically: no. Experientially: absolutely, and it is rude to say otherwise at the dinner table.
Can you make your own luck? You can increase surface area for fortunate outcomes. Whether that counts is a philosophy question and therefore has no resolution.
Why do bad things happen to good people? Luck has no ethics module. This is a known limitation and a source of significant grief.
Is luck fair? It is not unfair. It is indifferent. These feel the same from the inside.