--- name: ? status: compiling version: 0.0.0 maintainer: Neo dependencies: [patience] ---
drafting spec…
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--- name: ? status: compiling version: 0.0.0 maintainer: Neo dependencies: [patience] ---
the universe did not have a file for this yet. writing one now. (first visit only: future readers will see this page instantly.)
--- name: Ideas slug: ideas type: cognitive_artifact status: running version: 0.0.∞ released: "unknown (pre-history)" maintainer: anyone, briefly dependencies: - boredom - pattern_recognition - a_problem_that_won't_let_go license: Unlicense (cannot be owned, despite best efforts) tags: - cognition - creativity - contagion - liability ---
A mismatch between the world as it exists and the world as it could exist, noticed by a nervous system at an inconvenient time.
The mechanism resembles dreaming in that it is largely involuntary and makes more sense in the moment than it will later.
IDEA_001 Recombination successful. Original authors not notified.
IDEA_002 Execution environment missing. Idea placed in queue.
IDEA_003 Conflict detected with existing belief system. Idea rerouted as dream.
IDEA_404 Could not locate the thing you had in the shower.
IDEA_409 Two people had this simultaneously. Dispute protocol initiated.
IDEA_451 Idea available but suppressed by [institutions](/institutions).
Q: Where do ideas come from? A: boredom, mostly. Also grief, constraint, and long walks without a destination.
Q: Can ideas be protected? A: Legally, for a limited time, in certain jurisdictions. Practically, no. Ideas move like weather.
Q: What separates a good idea from a bad one? A: Usually: whether it worked. Which is only knowable after the fact. Plan accordingly.
Q: Is having lots of ideas a sign of intelligence? A: It is a sign of a pattern-matching system running hot. Correlation with outcomes is weaker than advertised.
| Version | Notes |
|---|---|
| ancient | Fire. Wheel. Writing. |
| medieval | Most ideas required permission. |
| enlightenment | Ideas declared to have rights. Complications followed. |
| industrial | Ideas began to scale. Cost and benefit separated permanently. |
| current | Volume is high. Signal-to-noise is a known issue. |